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Computer Graphics Developer

Farewell
VFX, Tool Development and Rigging

Project Overview
Farewell is an animated short created over ten weeks for the summer industry course at Texas A&M. We were mentored by artists from DreamWorks and Meta. My lead roles included VFX, Rigging, and Microdressing. I also contributed to Modeling, Look Development, and Layout.
Software Used: Autodesk Maya, Houdini, Blender, Renderman, Nuke
VFX Breakdown
Here is the breakdown of the VFX work I contributed to the project, which includes pyro smoke, ashfall particle effects, and RBD debris piles.
RBD Simulation for Debris Piles


Pyro Smoke Simulations

I created a smoke library so that our team could set dress smoke throughout the environment

Particle Simulation for Ashfall Effect

Atmospheric Moving Fog Tests
Rig Breakdown
I was responsible for the teddy bear and the hand rig. I was completely new to rigging, but I took it on as a challenge since our team was short on riggers

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